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Star Trek: Voyager

Glossary Of Terms

STARSHIP U.S.S. VOYAGER

An Intrepid-class vessel capable of holding 200 crew members, the U.S.S. Voyager is one of the fastest and most powerful starships in Starfleet. Although it is smaller in size than the U. S. S. Enterprise, the Starship U.S.S. Voyager is more technologically advanced than previous Star Trek vessels, and can operate independently for approximately three years without refueling. Superbly equipped for exploration and research, the Starship U.S.S. Voyager has an equally impressive array of defensive and offensive weapons, making it ready for action.

MAIN BRIDGE

The command post and braintrust of the Starship U.S. S. Voyager, this area serves as the location to view starships in distress or posing threats, to negotiate with leaders of rival races, and to learn about the unfamiliar area of the galaxy into which the starship has been thrust. Captain Kathryn Janeway is in command of this communications hub.

BRIEFING ROOM

Inside the briefing room, the entire senior staff gathers to make important decisions regarding the fate of the Starship U.S.S. Voyager and hold negotiations with opposing forces.

ENGINEERING

Engineering is the home of the Starship U.S.S. Voyager's warp drive system, which is a more advanced and efficient system than that of its predecessors. This improved system allows the Starship U.S.S. Voyager to exceed the warp speed limit, imposed in the Star Trek: The Next Generation episode "Force of Nature," without polluting the space continuum.

MESS HALL

The mess hall provides a social atmosphere as well as a dining facility for the crew. It is within these walls that the crew of the Starship U.S.S. Voyager samples the creative concoctions of their resident chef, Neelix.

SICKBAY

Sickbay is a fully equipped medical facility, prepared for any challenge -- including the loss of a doctor. Inside this medical chamber lives the holographic Doctor. Capable of the same medical experiments and procedures as "living" doctors, The Doctor has one limitation, he can only exist inside sickbay.

CAPTAIN'S READY ROOM

These quarters are where the captain confers with her officers and contemplates her decisions. With the monitor inside this room, she is able to communicate with lifeforms outside of the Starship U.S. S. Voyager.

HOLODECK

This fantasy experience for crew members duplicates with startling reality almost any landscape. Since Starship U.S.S. Voyager is lost in an unfamiliar part of the galaxy, many crew members seek refuge from this harsh twist of fate in the Holodeck with their memories of what was and fantasies of what's to come.

TRANSPORTER ROOM

Also referred to as an impetus for "beaming," the chamber instantly sends and receives crew members from one location to another with the "transporter beam."

MAQUIS

A militant group formed when a new treaty dividing territory between the Federation and Cardassians left several Federation colonies caught along the border in the newly established Demilitarized Zone. Rather than move their entire community into Federation territory, many colonists chose to stay and reside within the jurisdiction of the Cardassian Empire, without the protection of Starfleet. Tbus, the Maquis was formed - a group of resistance fighters considered outlaws by the Federation and Cardassia. With several small ships for pre-emptive strikes and retaliatory raids against the Cardassians, the Maquis welcome all volunteers. These fighters range from colonists, to former Starfleet officers who believe in their cause, to those who have been dismissed from Starfleet and seek consolation from the Maquis. Some call the Maquis heroes, others accuse them of adding tension to the region.

THE OCAMPA

This alien species, mysteriously protected by the Array, has a life span of only nine Ocampa years. Several hundred thousand Ocampa reside miles underground a hot, desert planet, where they have lived for over a thousand years. Their below-the-surface habitat originated when mysterious global warming began and their planet turned into a desert. It was at this time that the Caretaker ordered the Ocampa to leave the surface to find refuge and an abundance of water underground -- with strict instructions never to return to the surface again. Kes, a one-year-old Ocampa, had escaped the underground when she, with her lover Neelix, joined the crew of the U.S.S. Voyager on their journey home.

KAZON

The crew members of Starship U.S.S. Voyager first encounter this sinister new race on the surface of the planet-turned-desert. They are warriors who have made frequent attempts to invade the tunnels leading down to the Ocampa, in search of water. Never successful, the Kazon have grown angry as they wait for a time when the Caretaker can no longer protect the Ocampa or the tunnels leading to water.

ARRAY

Called the "Caretaker" by the Ocampa, the array is a mysteriously active piece of space hardware that pulled the Starship U.S.S. Voyager to the edge of the galaxy, hundreds of thousands of light years away from home. It orbits the solar system while sending out a variety of energy pulses at measured intervals that are impenatrable by Starfleet sensors.

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